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Trovati 3 documenti.
Alice's Adventures in Wonderland
Interactive Media
Abstract: Alice is feeling bored while sitting on the riverbank when she notices a talking, clothed White Rabbit with a pocket watch running past. She follows it down a rabbit hole falling a long way to a curious hall with many locked doors of all sizes. The tale plays with logic, giving the story lasting popularity. Its narrative and structure, characters and imagery have been enormously influential in popular culture and literature, especially in the fantasy genre.
Alice Through the Looking-Glass
Interactive Media
Abstract: Alice climbs up on the fireplace mantel and pokes at the wall-hung mirror behind the fireplace and discovers, to her surprise, that she is able to step through it to an alternative world. In this reflected version of her own house, she finds a book with looking-glass poetry, Jabberwocky, and observes that the chess pieces have come to life.
Alice in Wonderland and Through the Looking Glass
Interactive Media
Abstract: Who in the world am I? Ah, that's the great puzzle.' Curious Alice falls through a rabbit hole into a fantasy world populated by peculiar, anthropomorphic creatures. The tale plays with ideas of human perception and logic, giving the story lasting popularity with adults as well as with children. It is considered to be one of the best examples of the literary nonsense genre.